Object-Oriented ActionScript 3.0

Langbeschreibung
Object-Oriented ActionScript 3.0 teaches the theory and practice of object-oriented programming (OOP) with ActionScript 3.0. Assuming no serious programming experience, the authors take you through the complete development cycle of object-oriented Flash applications and services. This book demonstrates professional OOP skills and techniques that are completely transferable to other programming languages and technologies, including Inheritance, Polymorphism, managing classes, component development, consuming web services, and much more. It also includes cutting edge Flash-specific techniques such as ActionScript programming techniques, and animation and effects classes.
Hauptbeschreibung
First book dedicated specifically to objected-oriented application development using ActionScript 3.0New edtion of the best selling and well-respected Object-Oriented ActionScript for Flash 8Big potential market - ActionScript 3 makes object-oriented methodology mandatory, so all Flash and Flex developers need to learn it, going forwards
Inhaltsverzeichnis
Part I: OOP and Actionscript.- Introduction to OOP.- Programming Concepts.- ActionScript 3 Programming (update to AS3); Part II: Flash OOP Guidelines.- Planning.- Project Workflow.- Best Practices.- Working with Eclipse (new chapter, tips and tricks of coding in Eclipse); Part III. Core OOP Concepts.- Encapsulation.- Classes.- Inheritance.- Polymorphism.- Interfaces.- Design Patterns (update to include State pattern, etc.).- Case Study; Part IV: Building and Extending A Dynamic Framework.- Framework Overview.- Manager Classes (make more generic, creating framework base classes).- UI Widgets (more generic, extending the framework base classes).- OOP Animation and Effects (update to AS3).- Part V: Data Integration.- Interrelationships and Interactions Between Components (propose name change to "Exchanging data between components").- Communication Between Flash and the Browser (update to include Flash/Ajax integration).- Server Communication (XML and Web Services) (update to include E4X).- Case Study: Time Sheet Application (new case study).
Peter Elst is a certified Flash developer, Adobe Community Expert, and User Group Manager for the MMUG Belgium. As the managing director of MindStudio, a freelance Flash platform consultancy, and a respected member of the online community, Peter has spoken at various international industry events and had work published in leading industry journals. Most recently Peter was the lead author of Object-Oriented ActionScript for Flash 8. Todd Yard is a contributing author or technical editor on many previous friends of ED books including Extending Flash MX 2004 and Flash MX Most Wanted Effects & Movies and regularly contributes Flash, Photoshop and Illustrator tutorials to Practical Web Projects and Web Designer magazines. His personal Website 27Bobs.com features many of his open source applications and components as well as silly animations and experiments that still make him smile. Sas Jacobs is a web developer who set up her own business, Anything is Possible, in 1994, working in the areas of web development, IT training, and technical writing. The business works with large and small clients building web applications with ASP.NET, Flash, XML, and databases. Sas has spoken at such conferences as Flash Forward, MXDU, and Flaskit on topics relating to XML and dynamic content in Flash. In her spare time, Sas is passionate about traveling, photography, running, and enjoying life.
Autor*in:
Peter Elst
Art:
Kartoniert
Sprache :
Englisch
ISBN-13:
9781590598450
Verlag:
APress
Erscheinungsdatum:
24.07.2007
Erscheinungsjahr:
2007
Ausgabe:
1/2011
Maße:
22.90x19.10x0.00 cm
Seiten:
640
Gewicht:
1470 g

47,07 €

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